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8 Game Reviews w/ Response

All 68 Reviews

Great!

Very very well done! Absolutly perfect interface and usability!

Thank you for making this.

The-Swain responds:

Hey, you got it slick

...

Now thát's a sexy game...

molkman responds:

It is!

???

Wait, beavers can't swim? :|
I knew it was only a legend... (ps, fun frogger thing, but needs something new, more then just a replacement of the images and music)

willcheng responds:

These beavers can swim!!! Thanks for the review.

been done too much...

been done too much... Could have used upload-photo thing. Would make it more fun.

soapcreative responds:

It has an upload your photo tool in it?

it works

well it works... Which is nice... I don't think Newgrounds aproves though, but surely let me know how ya did it or is it just a normal regular loadmovie(""); thing...?

Eirun responds:

Exactly, a basic loadMovie() with a plain loadSound(). It's just a simple gadget to avoid the inconveniences of actual coding and uploading a demo only to test things out online.

It's only a small development aid, I don't expect too much of this thingy. :)

!11

Incredibly hard to see what kills you and what not (like the fireblazing thing) Plus standing in them almost instanly kills you. Moves are funny and adding speech is always a 3-pointer in my book. Funny concept (although the "I'm picking a random object and doing something random with it"-concept is a little overdone, especially with things like cheese for some reason...). The fact that you used mainly photos is fun too. Improve the dying a lot part and this might be a very fun game to play.

TheCriminalDuder responds:

It's pretty obvious that a laser beam, metal saw, and giant object smashing on the ground over and over kill you and the ground doesn't.

If it's the metal spikey stuff you guys think is dangerous it's not. That's just part of the background and at one point the foreground when ya fall in the metal hole thing.

Marvelous

Kept me going for at least 2 hours... Found a small bug though. At a certain point (level 23?) My health went 1.5 times over my maximum health. It covered my score and all.

xdragonx10 responds:

Details please.

controls

controls are still a bit slow! Improve that, it will improve your game greatly.
Also, try not to "trace bitmap" everything. You probably know what I mean. I will cost you a lot of KB's wasted on unneeded vectors. Try PNG's with transparancy instead and tweak their quality.
Oh and add an "controls" section in your movie description.

wardh responds:

How do you mean slow? Character movements?

Ah, that might help with some laggy parts.

Thanks for the tips.

For more info, please see my website or blog: http://www.aniforce.
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Age 39, Male

Animator/Director

Joined on 8/1/09

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